Модификация для FPSC X9 — 2025
Нашим соотечественником, пользователем
Sman
разрабатывается прогрессивная модификация для последней версии FPS Creator X9.
Мод включает в себя новый графический и физичекий движок, изменяя конструктор до неузнаваемости.
Также, улучшена оптимизация и добавлено множество новых команд, что расширяет возможности в создании игры.
Ознакомиться, поддержать разработчика и скачать последнюю версию можно на форуме — KREATORSHINA MOD или на нашем Discord сервере.
;STAND IDLE AND DETECT PLAYER WHEN CLOSE :state=0,plrdistfurther=10000:animate=92,selectshadervariable=1,setshadervariable=100 ;MAKE INVINCIBLE WHILE OUT OF ATTACK RANGE SO PLAYER CAN'T TAKE CHEAP SHOTS :state=0,plrdistfurther=10000,shotdamage=1:sethealth=200,animate=92 :state=0,plrdistwithin=10000,plrcanbeseen:state=5,rotatetoplr,sound=audiobank\viral_outbreak\jaws_intro.wav,selectshadervariable=1,setshader variable=100
Place a semi-colon before the line that starts with :healthless=150. It should look like this: ;:healthless=150. For now I would not suggest deleting this line; although, it is not needed as far as I can tell.
Do the same with the file viral_outbreak\decayed2_main.fpi, viral_outbreak\decayedtwicher_main.fpi, and viral_outbreak\decayedtwicher2_main.fpi
Now we need to revise the script viral_outbreak\decayed_destroy.fpi. Open this script and delete or comment out the lines that are currently present within the script and then add this script line.
Place a semi-colon before the line that starts with :healthless=150. It should look like this: ;:healthless=150. For now I would not suggest deleting this line; although, it is not needed as far as I can tell.
Do the same with the file viral_outbreak\Grendel2_main.fpi.
Now we need to revise or create, like I had to do, the script viral_outbreak\grendel_destroy.fpi. Open this script and delete or comment out the lines that are currently present within the script and then add this script line.
Name it grendel_destroy.fpi and place it in the "scriptbank\viral_outbreak" folder.
Pincher
Open the script viral_outbreak\pincher1_main.fpi. Notice the first eight lines:
+ Code Snippet desc = Random Melee Attack
;Triggers
;MONITOR CHARACTER'S HEALTH, STARTS AT 300, IF LESS THAN 200 GO INTO RAGDOLL AND USE SHADER VARIABLE TO TURN OFF EYES :healthless=200:suspend,coloff,ragdoll,sound=audiobank\viral_outbreak\pincher_die.wav,selectshadervariable=2,setshadervariable=0
;STAND IDLE AND DETECT PLAYER WHEN CLOSE, SET SHADER VARIABLE 1 TO USE RED EYES
Place a semi-colon before the line that starts with :healthless=200. It should then look like this: ;:healthless=200. For now I would not suggest deleting this line; although, it is not needed as far as I can tell.
Next we need to go to the last line. If you are using FPI EditPad, it should be line #71. Notice the very last action command, ",sethealth=300". Delete this. The total line should now look like this:
Now we need to revise the script viral_outbreak\pincher_destroy.fpi. Open this script and delete or comment out the lines that are currently present within the script and then add this script line.
The Medusa character's main script (both of them) has a line that contains an error. It isn't crucial and only seems to prevent a sound effect from occurring.
However, this does not fix if the Medusa freezes up after a kill. For some reason this happened after re-checking the characters for v1.20 beta 17. I do not know exactly why or when this issue started to show up.
My personal fix was to re-download and then re-install this pack. Either save and copy the other characters scripts -- not Medusa's script -- or fix the scripts after re-installing the pack. For some reason Medusa worked again. I then fixed the line as mentioned above.
Создатель, Я же говорю - у него нету скрипта разрушения, вот он и виснет, этот бег на месте и есть смерть. Читай выше статью, там описано как разобраться с этим На вопросы по FPSC в ЛС не отвечаю!
это ты меня не понял , я знаю что они не здыхаю а мне это и не надо, у меня в игре будет момент когда ты без оружия и за тобой бегает этот монстрик, а он в любой момент начинает место бега идти, как сделать так чтобы он только бегал(НЕ БЫЛО ФУНКЦИИ ХОТЬБЫ!)
Кароче записал видео но: Оно глюкает так как у меня слабый комп. В то время когда я записывал видео, я разговаривал по скайпу, и случайно записал голос моего друга И осталось подождать пока синхронизируеца.)))
Сообщение отредактировал Создатель - Вторник, 13.08.13, 19:40